Dynamic Simulations in Cinema 4D
Offered By: Skillshare
Course Description
Overview
If you want to take your 3D animation skills to the next level by creating amazingly realistic interactions between 3D objects, then this course is for you!
This hands-on training will teach you everything you need to know about Rigid Body Dynamics in Cinema 4D.
We will start the course by looking at when and why you should use Dynamics. We'll then move onto the foundations of working with Dynamics, covering topics such as rigid bodies, colliders, gravity, bounce, friction, velocity, triggers, hinges, forces and much more.
You will also learn how Dynamics can be used together with MoGraph in order to create some very interesting animations.
And at the end of the training, you will be given a task to create a dynamic animation with the skills you’ve learned on the course and bit of your own imagination!
Together with the course, you also get access to all of the project files so you can download and use them as you watch the lessons.
Join me on this course and let's create some dynamic animations together!
Syllabus
- Welcome
- Animating a Bouncing Ball With Keyframes
- Intro to Dynamics
- Gravity
- Collider Bodies
- Bounce, Friction, Collision Noise
- Animating Collider Bodies
- Collision Shapes
- Custom Initial Velocity
- Compound Collision Shapes
- Triggers
- Initial State
- Bullet-time Style Animations
- Follow Position
- Forces
- Centre of Gravity
- Hinges
- Visualisation
- Steps Per Frame
- Caching the Simulation
- Angular Damping
- Switching from Collider Bodies to Rigid Bodies
- Course Exercise
- Creating the Final Animation
- Goodbye!
Taught by
Ozgur Gorgun
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