Create Photorealistic Exterior Renders with 3ds Max + V-Ray
Offered By: Skillshare
Course Description
Overview
In the class, we will learn how to use 3ds Max and V-Ray like a professional architectural visualization artist. We will then use our new skills to complete the final project, which is to render a 3D building in an exterior environment.
Ever wanted to create computer-generated images? Join Jake Denham (of Luxury Visuals Academy) as he shares a complete process to create professional renders.
This class will introduce you to the workflow CGI Studios use to create exterior renderings for architects.
It is perfect if you want to learn the whole workflow or pick up some tips for using 3ds Max and V-Ray.
Syllabus
- Introduction to Create Photorealistic Exterior Renders with 3ds Max + V-Ray
- First Exterior Environment in 3ds Max with V-Ray and Chaos Cosmos
- Modelling From Plans In 3ds Max
- Modelling Walls In 3ds Max
- Copy and Paste Between 3ds Max Scenes with Copitor
- 3ds Max Toolbars
- Modelling The Windows In 3ds Max
- Modelling Gutters In 3ds Max
- Modelling The Large Windows and Roof In 3ds Max
- Modelling The Roof Gap In 3ds Max
- Modelling Mass In 3ds Max
- Adding Doors In 3ds Max
- How To Install Floor Generator For 3ds Max
- How To Use Floor Generator In 3ds Max
- Introduction to the Material Editor in 3ds Max
- Metal, Brushed Metal, Plastic and Glass V-Ray Materials in 3ds Max
- Wood, Fabric and Colored Metal V-Ray Materials in 3ds Max
- Create a Material Library in 3ds Max
- V-Ray Asset Library in 3ds Max
- The Finished Model
- Realistic Lighting in our 3ds Max and V-Ray Scene
- Materials in our 3ds Max and V-Ray Scene
- Fix Missing Textures in 3ds Max | Relink Bitmaps
- How To Use Dirt Maps To Add Weathering to V-Ray Materials
- Sculpting our Terrain in 3ds Max
- 3D Trees, Plants and Vegetation Models
- Create a Copy and Paste Keyboard Shortcut in 3ds Max
- Adding Trees to our 3ds Max Scene
- Forest Ground Material
- Staying Organised in 3ds Max with Layers
- Scattering Plants into our Environment in 3ds Max
- Adding a Treeline in 3ds Max
- Adding Interior Furniture in 3ds Max
- Camera Angles and Framing in 3ds Max
- Lighting an Exterior with a HDR image in 3ds Max
- Interior Lighting in 3ds Max and V-Ray
- Fog in 3ds Max and V-Ray
- Rendering Exteriors in 3ds Max with V-Ray
- Creating a Fog Pass / Atmospheric Render Element with 3ds Max + V-Ray
- Using the V-Ray Frame Buffer (VFB) for Post Production in 3ds Max
- Post Production on our V-Ray Renders in Photoshop
- V-Ray 5.1 Updates
- Bonus Lecture: 3D into Photography
- Bonus Lecture: Five 3ds Max Tools You Don't Use
- Bonus Lecture: 4 V-Ray Frame Buffer Tools in 3ds Max
- Bonus Lecture: Camera Mapping in 3ds Max
- Bonus Lecture: Edge Distress Workflow In 3ds Max
- Bonus Lecture: Physics In 3 Minutes MassFX Tutorial
- Bonus Lecture: Improve Your Realistic Interior Rendering
- Bonus Lecture: 4 Quick Tips To Increase Photo Realism with 3ds Max and V-Ray
- Bonus Lecture: An Introduction to Generative Capabilities in Photoshop
- Bonus Lecture: How To Create Augmented Reality
- Bonus Lecture: AI Tools to Get Ahead of 99% of 3D Artists
- Bonus Lecture: Using AI to Generate 3D Models
Taught by
Jake Denham ⭐
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