ZBrush for Mudbox Artists
Offered By: Pluralsight
Course Description
Overview
In this series of tutorials, we will talk about some of the things Mudbox artists need to know when working in ZBrush. Software required: ZBrush 4R6, Mudbox 2014.
In this series of tutorials, we will talk about some of the things Mudbox artists need to know when working in ZBrush. ZBrush and Mudbox are powerful sculpting and painting applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, Mudbox for instance, finds that they need to be able to work on a project in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they're looking for. Rather than going through a long introductory project, with a lot of basic information, we'll cut straight to the information you need to start working quickly in ZBrush. We'll talk about how ZBrush deals with geometry and its 2.5D workflow. We'll talk about several of its geometry creation and concepting tools and explore the polypainting workflow. We'll cover brushes, UVs, layers, retopology, posing, and more. In the end, you'll be able to take your Mudbox knowledge and/or project and continue to work in ZBrush. Software required: ZBrush 4R6, Mudbox 2014.
In this series of tutorials, we will talk about some of the things Mudbox artists need to know when working in ZBrush. ZBrush and Mudbox are powerful sculpting and painting applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, Mudbox for instance, finds that they need to be able to work on a project in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they're looking for. Rather than going through a long introductory project, with a lot of basic information, we'll cut straight to the information you need to start working quickly in ZBrush. We'll talk about how ZBrush deals with geometry and its 2.5D workflow. We'll talk about several of its geometry creation and concepting tools and explore the polypainting workflow. We'll cover brushes, UVs, layers, retopology, posing, and more. In the end, you'll be able to take your Mudbox knowledge and/or project and continue to work in ZBrush. Software required: ZBrush 4R6, Mudbox 2014.
Syllabus
- Introduction and Project Overview 1min
- ZBrush for Mudbox Artists 132mins
Taught by
Justin Marshall
Related Courses
Master ZBrushLinkedIn Learning 3D Illustrations - Pixologic Joseph - ZBrush 2020
Pixologic ZBrush via YouTube Polypaint a Head in ZBrush - Color Theory
FlippedNormals via YouTube Making a Super Cute MidJourney AI Stylized Funko Character
Michael Pavlovich via YouTube Modeling Spongebob Squarepants in ZBrush - From Scratch to Finish
Michael Pavlovich via YouTube