YoVDO

Quick Start to ZBrush: Volume 3

Offered By: Pluralsight

Tags

ZBrush Courses 3d Modeling Courses UV Mapping Courses Digital Sculpting Courses Polypainting Courses

Course Description

Overview

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In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2.

In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about applying and manipulating materials. We'll cover techniques for texturing, or polypainting, our models. In addition, we'll talk about UVs and go over the use of Shadowbox to create new geometry from masks. Finally, we'll learn to combine multiple pieces together using remesh and detail them using clipping brushes. In the end we'll add to our Quick Start project by texturing our character and new base pieces. These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 and 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.

Syllabus

  • Introduction and Project Overview 1min
  • Quick Start to ZBrush: Volume 3 94mins

Taught by

Justin Marshall

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