Maya Dynamics: BOSS Ocean Simulations
Offered By: Pluralsight
Course Description
Overview
This course will teach you how to use the new BOSS Ocean Simulation system in Maya 2017. Software required: Autodesk Maya 2017.
Creating CGI oceans is becoming far more accessible and easier with every release of Maya. In this course, Maya Dynamics: BOSS Ocean Simulations, you'll learn how to create realistic ocean surfaces with spectral waves, ripples, and wakes. First, you'll be introduced to how the BOSS system works. Next, you'll explore all of the ins and outs of the spectral wave solvers. Then, you'll discover how to layer multiple solvers together. Finally, you'll learn how to export your ocean simulation in several formats and how to create an ocean shader and render in Arnold in Maya 2017. By the end of this course, you'll have a better understanding of the BOSS system in Maya 2017. Software required: Autodesk Maya 2017.
Creating CGI oceans is becoming far more accessible and easier with every release of Maya. In this course, Maya Dynamics: BOSS Ocean Simulations, you'll learn how to create realistic ocean surfaces with spectral waves, ripples, and wakes. First, you'll be introduced to how the BOSS system works. Next, you'll explore all of the ins and outs of the spectral wave solvers. Then, you'll discover how to layer multiple solvers together. Finally, you'll learn how to export your ocean simulation in several formats and how to create an ocean shader and render in Arnold in Maya 2017. By the end of this course, you'll have a better understanding of the BOSS system in Maya 2017. Software required: Autodesk Maya 2017.
Syllabus
- Course Overview 1min
- Introduction & Project Overview 12mins
- Working with the BOSS Editor 28mins
- Working with the Spectral Wave Solver 46mins
- Creating an Ocean Simulation in BOSS 61mins
- Setting up and Rendering an Ocean in Arnold 57mins
Taught by
Peter Gend
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