Introduction to Arnold for Maya
Offered By: Pluralsight
Course Description
Overview
This course is meant as a first step to learning the Arnold plugin for Maya. We will discuss basic concepts, workflows, and strategies to get you up and running quickly with this powerful renderer. Software required: Maya 2016, Arnold 1.2.5.0.
This beginner level course will get you up to speed and productive in no time with one of the most powerful and user friendly render engines currently on the market, Arnold. To get started, we will focus on the basics of rendering with Arnold. You'll learn how and where to begin rendering using two different render views. From here, we'll dive into more complex topics such as sampling and ray depth and eventually linear workflow. From there, we'll switch gears and begin looking at the various lights and major materials you'll be using when rendering with Arnold. Next, we'll look at some of the effects that are possible with Arnold. We'll learn how to create Depth of Field, Bokeh, as well as rendering out volumetric mediums. To wrap things up, we'll learn about Arnold's AOV system and how we can batch render out these pieces of information for compositing purposes. After completing this course, you'll be well on your way to producing stunning renders of your own using Arnold. Software required: Maya 2016, Arnold 1.2.5.0.
This beginner level course will get you up to speed and productive in no time with one of the most powerful and user friendly render engines currently on the market, Arnold. To get started, we will focus on the basics of rendering with Arnold. You'll learn how and where to begin rendering using two different render views. From here, we'll dive into more complex topics such as sampling and ray depth and eventually linear workflow. From there, we'll switch gears and begin looking at the various lights and major materials you'll be using when rendering with Arnold. Next, we'll look at some of the effects that are possible with Arnold. We'll learn how to create Depth of Field, Bokeh, as well as rendering out volumetric mediums. To wrap things up, we'll learn about Arnold's AOV system and how we can batch render out these pieces of information for compositing purposes. After completing this course, you'll be well on your way to producing stunning renders of your own using Arnold. Software required: Maya 2016, Arnold 1.2.5.0.
Syllabus
- Course Overview 1min
- Arnold Basics 78mins
- Lighting in Arnold 84mins
- Arnold Materials 67mins
- Rendering Special Effects and Render Output 66mins
Taught by
Eddie Russell
Related Courses
Interactive Data Visualization with BokehDataCamp Build Your First Data Visualization with Bokeh
Pluralsight Learning Photography: Autofocus
LinkedIn Learning Data Visualisation with Python: Bokeh and Advanced Layouts
FutureLearn VisualizaciĆ³n Avanzada de datos con Python
Coursera Project Network via Coursera