Object-oriented Programming in Java SE 17
Offered By: Pluralsight
Course Description
Overview
You know your way around Java’s basics, like variables, methods, and loops. Now it’s time to up your Java game. This course will teach you to work with objects and classes, applying crucial concepts like encapsulation, inheritance, and polymorphism.
Java is an object-oriented language. If you’re new to this concept, you might wonder what it even means. On the other hand, if you already know the ropes of object-oriented programming, you might wonder how to apply those concepts to Java. This training has the answers. In this course, Object-oriented Programming in Java, you’ll learn to work with the most important entities in Java: objects and classes. First, you’ll learn how to work with object references and avoid the common rookie mistakes. Next, you’ll see how to define your own classes, tuning their interface with encapsulation. Finally, you’ll get familiar with two power tools: inheritance and polymorphism. Along the way, you’ll get to know essential Java features like interfaces, and you’ll even get a few design tips. By the end of this course, you’ll know enough object-oriented programming to tackle real-life Java projects. It’s time to up your Java game!
Java is an object-oriented language. If you’re new to this concept, you might wonder what it even means. On the other hand, if you already know the ropes of object-oriented programming, you might wonder how to apply those concepts to Java. This training has the answers. In this course, Object-oriented Programming in Java, you’ll learn to work with the most important entities in Java: objects and classes. First, you’ll learn how to work with object references and avoid the common rookie mistakes. Next, you’ll see how to define your own classes, tuning their interface with encapsulation. Finally, you’ll get familiar with two power tools: inheritance and polymorphism. Along the way, you’ll get to know essential Java features like interfaces, and you’ll even get a few design tips. By the end of this course, you’ll know enough object-oriented programming to tackle real-life Java projects. It’s time to up your Java game!
Syllabus
- Course Overview 1min
- Approaching Object-oriented Programming 13mins
- Working with Objects 30mins
- Defining Your Own Classes 31mins
- Hiding Information 24mins
- Designing with Abstraction and Encapsulation 8mins
- Inheriting from Another Class 30mins
- Understanding Polymorphism 27mins
- Talking to Interfaces 25mins
- Designing with Inheritance and Polymorphism 10mins
- Using the static Keyword 13mins
- Wrapping up This Training 8mins
Taught by
Paolo Perrotta
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