YoVDO

Introduction to Substance Designer 3.5

Offered By: Pluralsight

Tags

Substance Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
In this series of introductory Substance Designer tutorials, we are going to learn the fundamentals of working with Substance Designer. Software required: Substance Designer 3.5.

In this series of introductory Substance Designer tutorials, we are going to learn the fundamentals of working with Substance Designer. We will start out with the basic fundamentals by exploring the interface, modifying your work space and learning how to navigate in certain panels. After that, we'll jump right into learning about some of the major nodes used to create textures from scratch in Substance Designer. Here, we'll learn how to properly create and manage our graph, which will be extremely important at output time. Then we'll learn the process of connecting the proper nodes together and learn what to do when nodes don't work together. Finally, we'll tap into the true power of Substance Designer by learning how to expose functions, which gives the end user ultimate control over your textures in any software package that supports Substance Designer. Software required: Substance Designer 3.5.

Syllabus

  • Introduction and Project Overview 1min
  • Introduction to Substance Designer 3.5 95mins

Taught by

Joshua Kinney

Related Courses

Combat Knife 3D Game Asset in Blender and Substance Painter
Udemy
Texturing Game Characters in Substance Painter
Pluralsight
Blender and Substance Painter: Architectural Visualization
LinkedIn Learning
Maya and Arnold: Architectural Materials
LinkedIn Learning
Substance Designer 2020 Essential Training
LinkedIn Learning