YoVDO

Unreal Engine: Global Illumination for Architectural Visualization

Offered By: LinkedIn Learning

Tags

Global Illumination Courses Unreal Engine Courses UV Mapping Courses Architectural Visualization Courses HDRIs Courses

Course Description

Overview

Learn how to use Lightmass Global Illumination to light architectural visualization projects in Unreal.

Syllabus

Introduction
  • Global illumination (GI) in Unreal
  • Setting up the Unreal Engine 4 project
1. The Lightmass GI Engine
  • Level setup
  • How the Lightmass engine works
  • Lightmass UI elements
  • Focusing Lightmass calculations in a scene
2. Light Baking
  • Understanding light baking
  • How UV mapping affects GI
  • Generating light map UVs
  • How materials affect light baking
  • Suggested light bake checklist
3. Controlling the GI
  • Controlling secondary light bounces
  • Using HDRIs
  • Lightmass portals for interior spaces
  • Area shadows
  • Quality and smoothness settings
  • Using Ambient Occlusion
  • Lighting scale for accuracy
4. Taking It Further
  • Animation and GI
  • Exposure in post-process volumes
  • In-camera exposure
  • Color bleed
  • Saving out high-resolution images
Conclusion
  • Next steps

Taught by

Brian Bradley

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