Unreal Engine Blueprint Interaction for ArchViz Projects
Offered By: LinkedIn Learning
Course Description
Overview
This course shows four examples of how to add interactive elements to architectural visualization designs using Unreal Engine.
Syllabus
Introduction
- Why interaction is important
- Creating the interaction controls
- Assembling the Blueprint Actor
- Testing what the user is looking at via line tracing
- Calculating the user's camera position
- Toggling the TV's sound and picture on and off
- Triggering the effect
- Setting up the light switch actor
- Creating the light fixture actor
- Building the switch blueprint
- Adding the light blueprint responses
- Assembling the door actor
- Adding the interaction
- Determining swing direction, part 1
- Determining swing direction, part 2
- Animating the swing action
- Building the outline interaction
- Setting up the material
- Adding the material outline blueprint
- Testing the level
- Next steps
Taught by
Joel Bradley
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