Unreal Engine Blueprint Interaction for ArchViz Projects
Offered By: LinkedIn Learning
Course Description
Overview
This course shows four examples of how to add interactive elements to architectural visualization designs using Unreal Engine.
Syllabus
Introduction
- Why interaction is important
- Creating the interaction controls
- Assembling the Blueprint Actor
- Testing what the user is looking at via line tracing
- Calculating the user's camera position
- Toggling the TV's sound and picture on and off
- Triggering the effect
- Setting up the light switch actor
- Creating the light fixture actor
- Building the switch blueprint
- Adding the light blueprint responses
- Assembling the door actor
- Adding the interaction
- Determining swing direction, part 1
- Determining swing direction, part 2
- Animating the swing action
- Building the outline interaction
- Setting up the material
- Adding the material outline blueprint
- Testing the level
- Next steps
Taught by
Joel Bradley
Related Courses
Survey of Music TechnologyGeorgia Institute of Technology via Coursera Introduction to Programming for Musicians and Digital Artists
California Institute of the Arts via Coursera Sound Synthesis Using Reaktor
California Institute of the Arts via Kadenze Introduction to Sound and Acoustic Sketching
University St. Joseph via Kadenze Digital Storytelling: Filmmaking for the Web
University of Birmingham via FutureLearn