YoVDO

Unreal: Architectural & Industrial Visualization

Offered By: LinkedIn Learning

Tags

Unreal Engine Courses Game Development Courses 3d Modeling Courses Texturing Courses Architectural Visualization Courses

Course Description

Overview

Learn how to use Unreal Engine 4 to build a first-person perspective project for visualization.

Syllabus

Introduction
  • Welcome
  • What to know
  • Using the exercise files
1. Planning for Visualization
  • What defines an effective visualization?
  • Unreal Engine and visualization
  • Defining goals for the project
2. Unreal Engine 4 Project Setup
  • Creating the Unreal Engine 4 (UE4) project
  • Adjusting first-person project settings
  • Project directory structure
3. Asset Build and Preparation
  • Tips for creating effective assets
  • Units and scale for UE4
  • Exporting assets for UE4
4. Working with Assets in Unreal Engine 4
  • Importing assets into UE4
  • Organizing content with subdirectories
  • Placing assets in the scene
5. Adding Collisions
  • The Static Mesh Editor
  • Adding and editing collisions
  • Testing and adjusting player settings
6. Working with Unreal Engine 4 Materials
  • Working with textures
  • Creating a basic material
  • Applying the hardwood floor material
7. Lighting for Visualization
  • Pre-lighting
  • Secondary lights
  • Building lighting as preview
8. Rendering and Post-Processing
  • Adding a post-process volume
  • Applying effects
  • World and render settings
9. Camera Animation with Sequencer
  • Simple camera animation
  • Working with Sequencer
  • Creating a sequence with Sequencer
10. Rendering Visuals
  • Rendering still images in UE4
  • Rendering a visualization video from UE4
11. Outputting a Playable Visualization
  • Building settings for game output
  • Building a playable game
  • Testing the playable visualization
Conclusion
  • Next steps

Taught by

Craig Barr

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