Matte Painting: Environments for Film
Offered By: LinkedIn Learning
Course Description
Overview
Learn current industry techniques for creating digital matte painting for features films, from DreamWorks artist Danny Janevski.
Syllabus
Introduction
- Welcome
- What to know
- Exercise files
- Concept frames or inspiration
- Layout geometry in Clarisse
- Layout importance and set breakup
- Import and separate geometry in ZBrush
- Renaming geometry
- Creating a top-down render
- Import into World Machine
- Creating nodes in World Machine
- Adjusting height and resolution
- Using erosion in World Machine
- Adding color to erosion
- Mesh and texture output
- Advanced macros
- Rendering through tiled output
- Converting files to use with Clarisse
- Import OBJs into Clarisse
- Setting up Lookdev
- Shader creation using textures and masks
- Creating a layered shader
- Creating a rock and sand shader
- Creating the final layout
- Projection setup
- Creating render layers
- Resolution
- Key art: Paint setup
- Key art: Creating a haze
- Key art: Sky setup
- Key art: Painting the sky
- Key art: Painting the mountain
- Key art: Final touches
- Exporting layers
- Importing layers into Nuke
- Shuffle node and scene setup
- Projection
- Compositing
- Rendering
- Final render
- Next steps
Taught by
Danny Janevski
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