Managing Edge Flow in ZBrush
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to use new polygroup controls within ZRemesher to get good edge flow with less hassle.
Syllabus
Introduction
- Welcome
- The old way of creating edge loops
- Setting up your model for retopology
- Defining flow zones with polygroups
- Using ZRemesher with polygroups
- Using the ZModeler Brush to optimize the mesh
- Projecting the original sculpture's detail onto the retopologized model
- Next steps
Taught by
Ryan Kittleson
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Oyun Modeli Tasarlama
Udemy Blender Stylised 3D Game Model Complete Beginners Guide
Udemy Game Environment Concept Art Fundamentals
Pluralsight Sculpting a Creature with ZBrush and Photoshop
LinkedIn Learning