Learning ZBrushCore
Offered By: LinkedIn Learning
Course Description
Overview
Get a comprehensive introduction to ZBrushCore, the streamlined version of ZBrush, with practical examples and workflow techniques.
Syllabus
Introduction
- Welcome
- Exercise files
- Loading projects and templates
- First contact and UI elements
- Canvas and navigation
- Customizing ZBrushCore UI
- Custom hotkeys
- Importing reference images
- Working with reference images
- Background color
- Undo history and QuickSave
- Sculpting approaches
- Introduction to ZSpheres
- Creating an armature
- Exploring shapes and adjusting volumes
- Adaptive Skin
- Adjusting Adaptive Skin
- Masking and selection tools
- The power of subtools
- Understanding Dynamesh and subdivisions
- Splitting up the model into subtools
- The brush system
- Building secondary shapes and strong silhouettes
- Polygroups
- Insert brushes
- Alternative way to build shapes
- Creating fur for arms and legs
- Polishing shapes
- Extracting mesh
- Stroke type and alphas for detailing
- Creating custom alphas in Photoshop
- Using custom alphas for tertiary shapes
- Refining stylized fur with Dam Standard Brush
- Subtool transitions
- Primitives and initialize settings
- Modeling the horns with primitives
- Primitive to PolyMesh and shape tweaking
- Deformation palette
- Sculpting the horn with subdivisions
- Detailing the horn and custom brushes
- Appending the horn and mirroring it
- Paint brush and materials
- First color pass and establishing palette
- Refining the color palette
- Stroke type and alphas for texture detailing
- Texture images to add variation
- Sculpting details with paint
- Applying materials
- Lights setup
- Rendering final image
Taught by
Pablo Muñoz
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Oyun Modeli Tasarlama
Udemy Blender Stylised 3D Game Model Complete Beginners Guide
Udemy Game Environment Concept Art Fundamentals
Pluralsight Sculpting a Creature with ZBrush and Photoshop
LinkedIn Learning