InfraWorks 2017 Essential Training
Offered By: LinkedIn Learning
Course Description
Overview
Learn InfraWorks 360—the planning and preliminary design software from Autodesk—while applying your new skills to a project designing a full-featured residential community.
Syllabus
Introduction
- Welcome
- Using the exercise files
- InfraWorks 360 Home: Working with tiles
- InfraWorks 360 Home: Groups and settings
- Using the Utility Bar
- Using the Intelligent tools
- Understanding the InfraWorks 360 model: Existing features
- Understanding the InfraWorks 360 model: Proposed features
- Navigating using the mouse
- Navigating using the ViewCube
- Looking underground
- Navigating by selection
- Creating and using bookmarks
- Working with the contextual stack
- Properties and data tables
- Using Model Builder
- Create a new model from scratch
- Retrieve data from the National Map Viewer
- Adding imagery
- Setting the Model Extent
- Configuring coordinate systems and units
- Adding terrain data
- Adding vector data
- Adding point cloud data
- Exploring Model Properties
- Exploring the Application Options
- Updating the model thumbnail
- Creating roads
- Working with Edit mode
- Editing roads with gizmos
- Editing roads with right-click menus
- Creating coverages
- Editing coverages with gizmos
- Editing coverages with right-click menus
- Editing coverage properties
- Creating buildings
- Editing buildings
- Editing building properties
- Creating pipelines and pipeline connectors
- Editing pipelines and pipe connectors with gizmos
- Editing pipeline and pipeline connector properties
- Understanding proposals
- Creating trees
- Editing individual trees
- Editing groups of trees
- Creating water features
- Editing water features with gizmos
- Editing water features with right-click menus
- Editing water feature properties
- Creating barriers
- Editing style-based barriers
- Editing 3D-model-based barriers
- Creating city furniture
- Editing city furniture
- Working with points of interest
- Understanding the Style Palette
- Creating a color-based material style
- Creating a texture-based material style
- Creating and applying coverage styles
- Creating a material group
- Creating a road style
- Configuring road-style Track Settings
- Working with Style Rules
- Working with Surface Display (Opacity and Wireframe)
- Working with Model Generation settings
- Working with 3D Graphics settings
- Working with Visual Effect settings
- Working with Sun & Sky settings
- Creating a snapshot
- Rendering your model
- Creating a storyboard
- Creating a camera path animation
- Editing a camera path animation
- Adding titles and captions to your storyboard
- Adding a watermark
- Measuring your model
- Analyzing visibility
- Using Range Finder
- Using Terrain Statistics
- Using Terrain Themes
- Using Feature Themes
- Working with Point Cloud Themes
- Using Sun & Sky for analysis
- Using a storyboard for analysis
- Creating and managing groups
- Publishing a model
- Synchronizing a model
- Publishing to the web
- View your model online
- Taking your model offline
- Creating design roads
- Editing design roads
- Using profile view
- Working with intersections
- Working with lanes
- Creating bridges
- Editing bridge geometry
- Editing girders
- Editing piers
- Calculating bridge quantities
- Creating pavement drainage
- Editing pavement drainage
- Performing a watershed analysis
- Creating a culvert
- Calculating quantities
- Next steps
Taught by
Eric Chappell
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