YoVDO

Houdini: Particles

Offered By: LinkedIn Learning

Tags

Houdini Courses Visual Effects Courses Particle Systems Courses Shaders Courses

Course Description

Overview

Learn how to use particle systems in Houdini. Discover how to create a smoky particle effect, how to create geometric trails streaming off an object, and more.

Syllabus

Introduction
  • Welcome
  • Exercise files
  • Intro to particles
1. Sprites
  • Display options
  • Scene overview
  • Create particle sim
  • Modify POP Source node
  • Add POP Color and POP Wind
  • Add POP Sprite
  • Particle result: Cache particles
  • Create pscale
  • Create alpha
  • Create color
  • Final prep
  • Shader overview
2. Trails
  • Scene overview
  • Create a particle source object
  • Create particle sim
  • Modify POP Source node
  • Create volume noise
  • Add POP Advect by Volumes
  • Add POP Color
  • Particle result: Cache particles
  • Create trails 1
  • Create trails 2
  • Create color and alpha 1
  • Create color and alpha 2
  • Create pscale
  • Final prep
  • Shader overview
3. Impacts
  • Scene overview
  • Create a particle source object
  • Create particle sim
  • POP Source nodes
  • POP Collision Detect
  • POP Drag, Wind, and Color
  • POP Kill
  • Cache particles
  • Create Cd and alpha 1
  • Create Cd and alpha 2
  • Final prep
  • Final render
4. Instances
  • Scene overview
  • Particle source object overview
  • Create particle sim
  • POP Source nodes
  • POP Wind: Down
  • POP Wind: Noise
  • POP Drag: Random
  • POP Drag: Age
  • POP Drag: Spin
  • POP Collision Detect
  • POP Kill
  • Cache particles
  • Process v 1
  • Rotate N and up by v
  • Process v 2
  • Create pscale
  • Create instance
  • Create Cd
  • Material SOP
  • Instance node
  • Final render
Conclusion
  • Next steps

Taught by

Scott Pagano

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