YoVDO

Houdini 15.5: Dynamics and Simulation

Offered By: LinkedIn Learning

Tags

Houdini Courses 3d Animation Courses Rigid Body Dynamics Courses Soft Body Dynamics Courses

Course Description

Overview

Raise the bar of your 3D skill set, and learn how to create realistic effects and dynamic simulations in Houdini.

Syllabus

Introduction
  • Welcome
  • Exercise files
1. Fundamentals
  • Exploring collision geometry types
  • Overview of constraints
2. Rigid Body Dynamics
  • Process overview
  • Source assets
  • Create simulation with shell and ground
  • Create collision geometry for shell
  • Create collision geometry for ground
  • Add base into simulation
  • Create collision geometry for base
  • Add frame into simulation
  • Add crates to simulation
  • Add cans to simulation
  • Tweak sim and constraint parameters
  • Modify attributes on shell constraints
  • Modify attributes on frame constraints
  • Apply simulation to full-resolution shell
  • Apply simulation to full-resolution geometry
  • Run simulation and create flipbook
  • Combine results and export alembic
3. Soft Body Dynamics
  • Process overview
  • Create FEM simulation
  • Create a point deform system
  • Run and cache FEM simulation
  • Prep edge geo for wire sim
  • Create tentacle geo
  • Create tentacle sim
  • Create volume noise for wire sim
  • Add volume advection to wire sim
  • Create wires from arm geo
  • Add arm wires to wire sim
  • Combine and export wire sim
  • Create tentacle geo from wires
  • Wire deform arm geo with wires
  • Ray arm geo to body geo
  • Combine elements and export alembic
4. Building an HDA
  • Scene overview
  • Create subnet and make paths relative
  • Promote parameters and build UI
  • Export HDA
  • Open HDA in Maya
  • Open HDA in C4D
Conclusion
  • Next steps

Taught by

Scott Pagano

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