YoVDO

Game Design Foundations: 1 Ideas, Core Loops, and Goals

Offered By: LinkedIn Learning

Tags

Game Development Courses Career Development Courses Game Design Courses Game Mechanics Courses

Course Description

Overview

Discover practical strategies for starting a career in game design, drafting your game ideas, and fleshing out those concepts into designs that a team can implement.

Syllabus

Introduction
  • Welcome
1. What Is Game Design?
  • The role of the game designer
  • Types of game designers
  • Generating ideas for games
  • Exercise: The easiest game design exercise in the world
2. The Core of a Game
  • What is a core for a game?
  • Defining the core loop of a game
  • Defining features from a core
  • Exercise: Creating features from a core
3. Game Design Atoms
  • Players in the world
  • Game view
  • Mechanics, dynamics, and system in game design
  • Goals
  • Exercise: The mechanics of play (where to start)
Conclusion
  • Next steps

Taught by

Brenda Romero

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