Cinema 4D R19 Essentials: VFX
Offered By: LinkedIn Learning
Course Description
Overview
Explore the Cinema 4D workflow for creating VFX and integrating them into live action shots.
Syllabus
Introduction
- Welcome
- What this course is and is not
- Exercise files
- Highlighting new features
- Overview of VFX
- How is C4D used by VFX artists?
- Examples of work
- Big picture concepts
- What is motion tracking?
- Analyze the shot
- Set up our project for tracking
- Automatic tracking
- Manual tracking
- Solving the 3D camera
- Add a coordinate system
- Test the solve with geometry
- Removing lens distortion
- Import and export the tracked data
- Solving and saving lens profiles
- Using the Full Solve command
- Scene reconstruction
- The philosophy of VFX modeling
- Optimize with polygon reduction and LOD
- Import a model
- Clean up a model hierarchy
- Incorporate a model with a tracked scene
- Animating models
- Manipulating keyframes and curves
- Introduction to materials
- Create a shiny material
- Create a refractive material
- Create a bumpy material
- Apply materials
- Working with the Texture Manager
- Overview of VFX lighting
- Working with C4D lights and shadows
- Lighting with Sky Objects
- Working with GI and AO
- Working with the Camera Calibration tag
- Modeling using the undistorted workflow
- Incorporate objects
- Add lighting and environment effects
- Render settings to improve the look
- What is VFX compositing?
- Setting up multipass renders
- Preparing takes
- Render using tokens
- Compositing multipass renders
- Challenge overview
- Solution
- Next steps
Taught by
Andy Needham
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