Cert Prep: Unity Scripting and Publishing
Offered By: LinkedIn Learning
Course Description
Overview
Learn how to build C# scripts to make intelligent game objects and NPCs, and prepare for the scripting and publishing portion of the Unity Certified Associate: Game Developer exam.
Syllabus
Introduction
- Scripting with C# in Unity
- Companion files
- Creating C# files
- Configuring the code editor
- Printing to the console
- Components
- Start, awake and update
- Timed behaviors
- Triggers and events
- Vectors
- Quaternions
- Reading user input
- Designing a state machine
- Building a navigation mesh
- Testing navigation
- Working with agents and obstacles
- Creating the Patrol state
- Creating the Chase state
- Creating the Attack state
- Optimzing the FSM
- Next steps
Taught by
Alan Thorn
Related Courses
3D Art and Audio PipelineUnity via Coursera 3D Interactions and Navigation
Unity via Coursera Make an Action Bar in Unity Part 1 - Modular Action System
Coursera Project Network via Coursera Add Gore to Your Game in Unity
Coursera Project Network via Coursera Anima personajes 2D en software Unity
Coursera Project Network via Coursera