The Basics of Level Design
Offered By: LaSalle College via edX
Course Description
Overview
This course will be retired on September 30, 2023.
This course introduces you to the fundamentals of game level design—a crucial aspect of video game design that centers around the creation of playable spaces.
As a level designer, you will be required to create well-designed levels that direct the movement of the player(s) through the game—often without the player consciously recognizing they’re being directed.
This course will introduce you to the core concepts involved in designing a game level, along with important steps in the design process. The course explores what a level is, who is responsible for designing levels, and the different roles involved in game level design.
Using different sample designs, such as dungeon design and other popular genres of roguelikes and adventure games, we will identify the elements of the various stages of the design process used in the game industry and how they have evolved through time.
Syllabus
Module 1: Introduction to level design
-
What is level design?
-
Core concepts in level design
-
The level design process
Module 2: Story-based level design and dungeon design
-
Story-based level design
-
Dungeon design
Module 3: Beyond dungeons: Roguelikes, adventure games and RPGs
-
Roguelikes
-
Adventure games
Taught by
Tahirah Mirza and John Appleby
Tags
Related Courses
Animation for Game Development Using PyGameCoursera Project Network via Coursera Shooters and Game Engines in Level Design
LaSalle College via edX Types of Games in Level Design
LaSalle College via edX Una guía completa del diseño de juegos
Hewlett-Packard via edX Shooters and Game Engines in Level Design
LCI Education via edX