ZBrush Auto-Rigging and Posing - Part 3: Cloth Simulation and Character Creator Pose Tools
Offered By: Reallusion via YouTube
Course Description
Overview
          Explore advanced techniques for auto-rigging and posing in ZBrush with this 41-minute tutorial video. Learn to leverage Character Creator's motion library for efficient pose creation and cloth simulation. Master essential skills including UV mapping, AccuRig skeleton generation, skin weight painting, and cloth physics settings. Discover how to seamlessly integrate ZBrush and Character Creator workflows, create dynamic character designs, and utilize pose tools for enhanced efficiency. Gain insights into character collision shape editing, rigid body simulation, and wind property adjustments to bring your 3D characters to life.
        
Syllabus
  ZBrush Setup Refresher  
  UV Master  
  GoZ to Character Creator  
  Character Creator Setup Refresher  
  AccuRig Create Guides  
  AccuRig Generate Skeleton & Hands  
  AccuRig Bind Skin  
  GoZ Relink Back to ZBrush  
  Pose Offset   
  Painting Skin Weights  
  Selection Fill Weight Values  
  Character Collision Shape Editor  
  Paint Weight Map in ZBrush  
  Rigid Body and Soft Cloth Simulation  
  Bake Animation for Cloth Scrubbing 
  ZBrush Pose Link Send to ZBrush  
  Edit Current Pose  
  ZBrush Cloth Brushes & Settings  
  Character Creator Cloth & Wind Properties
Taught by
Reallusion
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