ZBrush Auto-Rigging and Posing - Part 3: Cloth Simulation and Character Creator Pose Tools
Offered By: Reallusion via YouTube
Course Description
Overview
Explore advanced techniques for auto-rigging and posing in ZBrush with this 41-minute tutorial video. Learn to leverage Character Creator's motion library for efficient pose creation and cloth simulation. Master essential skills including UV mapping, AccuRig skeleton generation, skin weight painting, and cloth physics settings. Discover how to seamlessly integrate ZBrush and Character Creator workflows, create dynamic character designs, and utilize pose tools for enhanced efficiency. Gain insights into character collision shape editing, rigid body simulation, and wind property adjustments to bring your 3D characters to life.
Syllabus
ZBrush Setup Refresher
UV Master
GoZ to Character Creator
Character Creator Setup Refresher
AccuRig Create Guides
AccuRig Generate Skeleton & Hands
AccuRig Bind Skin
GoZ Relink Back to ZBrush
Pose Offset
Painting Skin Weights
Selection Fill Weight Values
Character Collision Shape Editor
Paint Weight Map in ZBrush
Rigid Body and Soft Cloth Simulation
Bake Animation for Cloth Scrubbing
ZBrush Pose Link Send to ZBrush
Edit Current Pose
ZBrush Cloth Brushes & Settings
Character Creator Cloth & Wind Properties
Taught by
Reallusion
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