Xcode to Unreal Engine - Lessons Learned from Doing the Impossible
Offered By: NDC Conferences via YouTube
Course Description
Overview
Discover how to integrate Unreal Engine's powerful 3D capabilities into native iOS applications in this insightful conference talk. Learn from Ellen Mey's experience as she shares the process of creating a custom plugin for high-quality 3D experiences in native mobile environments. Explore the challenges of working with new frameworks, particularly when documentation is scarce. Gain valuable insights into tackling complex AR projects, bridging the gap between Unreal Engine and Xcode, and navigating the intricacies of ARKit integration. Understand the importance of strategy, flexibility, and persistence when facing seemingly impossible development tasks. Walk away with practical knowledge on overcoming technical hurdles and delivering innovative AR experiences in native iOS apps.
Syllabus
Intro
The Impossible
The Project
Unreal Engine
Native iOS
Three Big Questions
ARKit in Unreal Engine
Unreal Engine to Xcode
Can you do it
Strategy
Scholar
Flexibility
You Cant Control This
Documentation
Is it possible
Questions
Taught by
NDC Conferences
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