X-Treme Baseball Head Part 2 - Spit, UVs, Eyeballs, Baking, & Substance Painter
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Syllabus
- Intro
- Wooden Planks and Randomization
- Woven Bas Relief
- Spit Blob and String Creation
- UV Master Head
- Dynamic Smash Head Wrinkles
- 3D Print Fur Sculpting
- ZModeler Split Edge and Topology Brushes
- Knife Curve and Bevel Arc Brush
- Superman Logo Geo on Chest
- Substance Painter Baking
- Eyeball Teeth and Tongue Fill Layers
- Triplanar Wood for Baseball Bat
- Marvelous Designer Fitting Suit
- Marvelous Designer Auto Fitting
- Multiple ZBrush Materials on One Subtool
- Baseball Stitches Rope Texture
- Dirt Generator
- Substance Painter Fill UV Chunk
- Baseball Leather Grain
- Depth Mask Functionality
- Dynamesh Group by Normals and ZRemesh
- Boolean ZRemesh
- Fusion 360 CAD ZRemesh
- Hex Muscle
Taught by
Michael Pavlovich
Related Courses
Combat Knife 3D Game Asset in Blender and Substance PainterUdemy Texturing Game Characters in Substance Painter
Pluralsight Blender and Substance Painter: Architectural Visualization
LinkedIn Learning Maya and Arnold: Architectural Materials
LinkedIn Learning Substance Designer 2020 Essential Training
LinkedIn Learning