K-12+ Embodied Learning through Virtual and Augmented Reality - KELVAR
Offered By: IEEE via YouTube
Course Description
Overview
Explore the potential of XR technologies in education through this workshop focused on embodied learning for K-12, vocational, and higher education contexts. Engage with educators, developers, and researchers to discuss innovative approaches for designing and integrating virtual and augmented reality in classrooms. Delve into the challenges and opportunities presented by embodied learning techniques, and gain insights into creating immersive educational experiences for the future. Participate in discussions led by principal organizer Erica Southgate, and collaborate with peers to shape the future of XR in education during this 2-hour and 56-minute session from the IEEE VR 2022 conference.
Syllabus
Workshop: K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR) | IEEE VR 2022
Taught by
IEEE Virtual Reality Conference
Tags
Related Courses
Emerging Trends & Technologies in the Virtual K-12 ClassroomUniversity of California, Irvine via Coursera Internet of Things & Augmented Reality Emerging Technologies
Yonsei University via Coursera 21st Century Learning
University of Naples Federico II via EMMA Desarrollo de Aplicaciones iOS - Proyecto Final
Tecnológico de Monterrey via Coursera Serious Gaming
Erasmus University Rotterdam via Coursera