Workshop on Perceptual and Cognitive Issues in XR
Offered By: IEEE via YouTube
Course Description
Overview
Explore the critical perceptual and cognitive challenges in extended reality systems during this IEEE workshop. Delve into the factors that influence effective XR design, addressing gaps in current understanding and long-term usage effects. Examine the impact of mobile platforms and emerging display hardware on user experience and system usage duration. Investigate issues such as depth misinterpretation, object relationship mismatches, and information overload that can hinder usability and pose potential risks. Learn about the development of new interactive visualization and view management techniques optimized for human capabilities and limitations. Discuss the unique aspects of AR, including information placement and interface design challenges. Trace the evolution of digital displays and computer interfaces, from windowing GUIs to mobile devices. Consider the convergence of maturing technologies and the need for standards and interface guidelines in AR innovation. Engage in discussions on screen-relative and tool-relative designs, different frames of reference, and the importance of convergent research in shaping the future of XR systems.
Syllabus
Introduction
Keynote Speaker
Core Issues
Perkar
Todays thoughts
The existential crisis
What makes AR different
Where to put AR information
AR is fundamentally different
A designer has a canvas
Bounded twodimensional plane
Interaction with more twodimensional planes
Why
Wayback Machine
Digital Displays
Computer Interface
GUI Evolution
Windowing GUI
Mobile Phones
Scroll Bar
Visual Scroll Bar
Multitrack Touchpad
The Debate
AR Innovation
The Playground
How can we move forward
Screen relative
Tool relative
Different frames of reference
Standards
Interface Guidelines
Design Side
Design Rules Changing
Convergence of maturing technologies
What can we do
Convergent research
UI taxonomy
We cant forget
We have these capabilities
Taught by
IEEE Virtual Reality Conference
Tags
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