What Cats Can Teach You About Empathic Game Design
Offered By: GDC via YouTube
Course Description
Overview
Explore how designing games for house cats can inform game design for humans in this 2019 GDC session. Discover insights from Willem Delventhal of Mew and Me as he shares his journey from prototyping cat games to applying empathic design principles in human-centric game development. Learn about story-first approaches, prototype testing, empathy mapping, and engagement strategies. Gain valuable takeaways on creating more engaging and emotionally resonant games by understanding feline behaviors and preferences. Delve into the process of translating animal-focused design concepts to enhance human player experiences, covering topics such as art style, reward systems, and measuring engagement percentages.
Syllabus
Intro
Story
First Prototype
Fez
Testing Results
Wisdom 20 Conference
Empathy Mapping
Original Prototype
Art Style
Percent Engagement
People Results
Engagement Results
Reward
Key takeaways
Questions
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube