Until You Fall - Building Satisfying VR Combat on a Budget
Offered By: GDC via YouTube
Course Description
Overview
Explore the development challenges and key design decisions behind the VR action-combat game "Until You Fall" in this 31-minute GDC Virtual Talk from 2020. Discover how Schell Games' Dave Bennett and Patrick Jalbert created immersive VR combat while controlling scope and budget. Learn about the systems implemented to deliver a compelling fantasy experience in virtual reality. Gain insights into practical solutions for developing engaging VR games with limited resources.
Syllabus
Until You Fall: Building Satisfying VR Combat on a Budget
Taught by
GDC
Related Courses
Creating Site-Specific Dance and Performance WorksCalifornia Institute of the Arts via Coursera Comptabilité de gestion et pratique du tableur
Université Montpellier 2 via France Université Numerique ABC da Gestão de Projetos.
Fundação Instituto de Administração via Coursera Infrastructure Management for Public Libraries
University of Michigan via edX Public Library Marketing and Public Relations
University of Michigan via edX