Gearboxes and Gas Pedals - Vehicle Physics in Unity
Offered By: Unity via YouTube
Course Description
Overview
Explore vehicle physics in Unity through this comprehensive conference talk. Delve into Unity's wheel colliders and their interaction with the physics system to build realistic vehicles for your game. Learn advanced techniques for implementing gear boxes and traction control, enhancing the believability and enjoyment of your in-game cars. Discover approaches to fine-tuning car handling and gain a deeper understanding of car physics. Follow along with a live demo covering basic wheel skills, wheel colliders, gears, gear ratios, power output, engine mechanics, slip curves, and force extremum. Gain practical advice on implementing traction control, preventing spin-outs, and effective tuning methods. Conclude with a summary and Q&A session to solidify your knowledge of vehicle physics in Unity.
Syllabus
Intro
Cars are cool
Gas pedal
Air intake
Petrol burning
Pistons
Room Noise
Exhaust
Room
Live Demo
Basic Wheel Skills
Wheel Colliders
Gears
Gear ratios
Power output
Engine
Slip curves
Force extremum
Slip curve
Slip value explained
Magic formula
Practical advice
Bullet points
Traction control
Spinning out
Tuning
Summary
Questions
Taught by
Unity
Tags
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