ZBrush Techniques and Workflows - Ultramarine and Koh the Facestealer
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Syllabus
 - Intro
 - Koh Mask Eye and Mouth Ridges
 - Painting Reference with Spotlight
 - What scale to work at in ZBrush
 - Subtool visibility sets and folders
 - Creature Membrane sculpt and detail
 - Polypainting with layers
 - Damstandard vs Damstandard02
 - ZRemeshing and Projecting 
 - Crustacean shell detailing
 - ZBrush standard and right click navigation
 - Creature Fibermesh
 - Ultramarine base body
 - Sculpting scars
 - Modeling hardsurface ports for IMM brush
 - Sculpting port recesses into skin
 - Fitting IMM ports into sculpted recesses
 - Refining a sculpt blockout  into hard surface final
 - Perspective settings and sculpting in ZBrush
 - IMM Curve brush stick to surface
 - Making a shirt with collar
Taught by
Michael Pavlovich
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Domestika
