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Transitioning from the Built-in Render Pipeline to URP and HDRP

Offered By: Unity via YouTube

Tags

Unity Courses Game Development Courses 3D Rendering Courses Shader Programming Courses

Course Description

Overview

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Explore the advantages of Scriptable Render Pipelines (SRPs) and learn the major steps required to upgrade from the Built-in Render Pipeline in this informative conference talk from Unite 2024. Join Unity experts Mathieu Muller and Oliver Schnabel as they delve into the benefits of SRPs in current productions and provide valuable insights on the transition process. Gain practical tips and real-world feedback from successful productions that have made this beneficial switch. Featuring additional insights from Onat Hekimoglu, Co-Founder, Director, and Composer at Slow Bros., this hour-long presentation offers a comprehensive look at the transition to Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP) in Unity.

Syllabus

Transitioning from the Built-in Render Pipeline to URP and HDRP | Unite 2024


Taught by

Unity

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