Transitioning from the Built-in Render Pipeline to URP and HDRP
Offered By: Unity via YouTube
Course Description
Overview
Explore the advantages of Scriptable Render Pipelines (SRPs) and learn the major steps required to upgrade from the Built-in Render Pipeline in this informative conference talk from Unite 2024. Join Unity experts Mathieu Muller and Oliver Schnabel as they delve into the benefits of SRPs in current productions and provide valuable insights on the transition process. Gain practical tips and real-world feedback from successful productions that have made this beneficial switch. Featuring additional insights from Onat Hekimoglu, Co-Founder, Director, and Composer at Slow Bros., this hour-long presentation offers a comprehensive look at the transition to Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP) in Unity.
Syllabus
Transitioning from the Built-in Render Pipeline to URP and HDRP | Unite 2024
Taught by
Unity
Tags
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent