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The Power of AR: Creating Interactive Experiences with Aero, Photoshop, and After Effects - Part 1

Offered By: Adobe via YouTube

Tags

Augmented Reality Courses Animation Courses Graphic Design Courses 3D Design Courses

Course Description

Overview

Explore the creative process of bringing 2D and 3D designs together into an interactive augmented reality experience in this comprehensive tutorial featuring Luke Choice, founder of Velvet Spectrum. Dive into the world of Adobe Aero, Photoshop, and After Effects as Luke guides you through scanning images, preparing layers, and applying triggers and behaviors. Learn valuable techniques for organizing projects, creating custom behaviors, and masking layers with assets. Discover how to work efficiently with keyboard shortcuts, customize graphic banners, and apply effects in After Effects. Gain insights on importing animated assets into Aero, using rotation snapping, and sharing projects. Explore Photoshop integration, including importing creations into Aero and applying gradient maps. Perfect for designers looking to expand their skills in augmented reality and Adobe Creative Suite applications.

Syllabus

Start
Introduction of Luke
A closer look at Velvet Spectrum projects
Project overview
Work begins in Aero
Previewing asset animations
Where to access starter assets within Aero
Applying a behavior for your asset
Exploring the position settings of an asset
Creating your own custom behavior
Advice for organizing your Aero projects and files
Where did Luke get the idea for this project?
Which apps doe Luke use to model and texture his assets?
Setting movement and triggers
Exploring preset starter packs + masking layers with assets
A demo of how Aero triggers are recognized
Creating custom borders using assets and ornaments
Helpful Keyboard shortcuts
Customizing a graphic banner
Working in After Effects
Applying default effects to elements in After Effects
Using Adobe Media Encoder
Importing custom animated assets into Aero
Rotation snapping in Aero
Sharing projects from Aero
Working in Photoshop
Importing photoshop creating into Aero
Using other objects as a project size reference
Creating the final project sequence
Applying a gradient maps in photoshop
Recap of work from Day 1


Taught by

Adobe Creative Cloud

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