The Paradox DLC Model - Planning for the Long Term
Offered By: GDC via YouTube
Course Description
Overview
Explore the strategic shift in Paradox Interactive's DLC model through this 2018 GDC conference talk. Discover how Henrik Fahraeus and Shams Jorjani explain the company's transition to a new downloadable content approach, detailing its advantages for both the developer and players. Gain insights into long-term planning for game development and content distribution in this hour-long session, which covers developmental topics such as game design, business management, and production strategies in the context of Paradox's evolving business model.
Syllabus
The Paradox DLC Model: Planning for the Long Term
Taught by
GDC
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent