The Future of Rendering - Next Generation Technologies and Applications
Offered By: CG Cookie via YouTube
Course Description
Overview
Explore the cutting-edge advancements in rendering technology with Jules Urbach, Founder and CEO of OTOY, in this 24-minute conference talk. Dive deep into next-generation rendering techniques, focusing on how Blender, Octane, and the Render Network have been utilized in final frame VFX productions. Discover the latest developments in decentralized GPU rendering, next-generation AI, and provenance on the Render Network. Learn about open-source initiatives for cross-DCC rendering, including ITMF, MSF, MaterialX, and OpenUSD. Gain insights into the advancements of Light Field, NeRF, and AI rendering features for virtual production and real-time workflows on emerging platforms like Apple's Vision Pro, the Las Vegas Sphere, and Light Field Lab's solid light holographic displays. Experience the Roddenberry Archive immersive project, showcasing the preservation of Gene Roddenberry's work and Star Trek history, including life-sized 1:1 Starship Enterprise models and Enterprise Bridge sets created in Blender for fully immersive experiences narrated by William Shatner and other Star Trek luminaries.
Syllabus
The Future of Rendering - Jules Urbach
Taught by
CG Cookie
Related Courses
Basic 3D Modeling using BlenderIndian Institute of Technology Bombay via edX Basic 3D Animation using Blender
Indian Institute of Technology Bombay via edX Imprimiendo en 3D
Universidad Politécnica de Madrid via Miríadax Imprimiendo en 3D
Universidad Politécnica de Madrid via Miríadax การออกแบบสื่อสามมิติด้วยโปรแกรม Blender 3D | 3D Media design with Blender 3D
Chiang Rai Rajabhat University via ThaiMOOC