Tapping the Entity Component System for Cities: Skylines II
Offered By: Unity via YouTube
Course Description
Overview
Explore the benefits and challenges of using Unity's Entity Component System (ECS) in game development through the lens of Cities: Skylines II. Join Damien Morello, Chief Technology Officer at Colossal Order, for a 51-minute conference talk that delves into how ECS enhances performance and creates a more immersive city-building experience. Learn how the team built upon the success of the original game to offer even greater detail and depth in the sequel. Gain insights into the practical applications of ECS in a complex simulation game and understand its impact on game performance and design.
Syllabus
Tapping the Entity Component System for Cities: Skylines II | Unite 2024
Taught by
Unity
Tags
Related Courses
Ask Me Anything About UnityUdemy Introduction to the Entity Component System in Unity
Pluralsight Learn A-Frame (VR)
Codecademy Basic Python Tutorials Series - Create a Roguelike
YouTube Code a 2D Game Engine using Java - Full Course for Beginners
freeCodeCamp