Spaces and Cross Product - Math for Game Devs Part 2
Offered By: Freya Holmér via YouTube
Course Description
Overview
Dive into an in-depth video tutorial on advanced mathematical concepts for game development, focusing on spaces and cross products. Learn about dot product applications, solve assignments on radial and look-at triggers, explore space transformations, and understand world-to-local conversions. Delve into matrices and cross products, with practical examples and solutions provided throughout. Engage with comprehensive explanations and hands-on exercises to enhance your understanding of these crucial game development math concepts.
Syllabus
- Quick recap
- Dot product recap
- Asgmt. 1 solution Radial trigger
- Asgmt. 2 solution Look-at trigger
- Questions
- Spaces
- Asgmt. 3 solution Space transformation
- World to local
- Matrices
- Cross product
Taught by
Freya Holmér
Related Courses
Coding the Matrix: Linear Algebra through Computer Science ApplicationsBrown University via Coursera Massively Multivariable Open Online Calculus Course
Ohio State University via Coursera Линейная алгебра (Linear Algebra)
Higher School of Economics via Coursera Bases Matemáticas: Álgebra
Universitat Politècnica de València via edX Introduction to R for Data Science
Microsoft via edX