Space Station 13 - Behind One of the Largest Open Source Games
Offered By: GDC via YouTube
Course Description
Overview
Explore the intricacies of open source game development in this 27-minute conference talk from the 2022 Open Source Game Development Summit. Gain insights from Nathan Riemer, a maintainer and designer for the largest Space Station 13 fork, as he delves into how open source development shapes game design and production processes. Discover unique challenges exclusive to open source projects that are not encountered in closed source development. Learn about the collaborative nature of community-driven game creation and the impact it has on the evolution of large-scale open source games. Understand the dynamics of managing contributions from multiple developers and the strategies employed to maintain cohesion in a decentralized development environment.
Syllabus
'Space Station 13': Behind One of the Largest Open Source Games
Taught by
GDC
Related Courses
Games Based Learning MOOCIndependent Games in Education: Gamification
OpenLearning Concepts in Game Development
Swinburne University of Technology via Open2Study Gamification Design
Play Jugo via iversity Make Your Own 2048
Udacity