So You Want to Build an ARKit App
Offered By: try! Swift Conference via YouTube
Course Description
Overview
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Discover how to build engaging ARKit apps in this 21-minute conference talk from try! Swift Tokyo 2019. Learn about challenges in AR app development, including performance optimization, virtual object positioning, and plane detection. Explore best practices for leveraging ARKit's full potential, ensuring smooth performance, and delivering polished user experiences. Gain insights on tracking quality, air experiences, occlusion support, distance support, frame rate considerations, and effective user feedback implementation. Presented by Namrata Bandekar, Principal Software Engineer at Zynga and co-author of ARKit by Tutorials, this talk provides valuable knowledge for developers looking to integrate augmented reality into their applications.
Syllabus
Introduction
Portal
Best Practices
Tracking
Tracking Quality
Performance Considerations
Air Experience
Air Detection
Air Session
Air Anchors
Occlusion Support
Distance Support
Frame Rate
Other Considerations
Delegate Callbacks
User Feedback
Outro
Taught by
try! Swift Conference
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