Creating Smoky Particle Feedback Effects in TouchDesigner
Offered By: The Interactive & Immersive HQ via YouTube
Course Description
Overview
Explore the creation of smoky particle feedback effects in TouchDesigner through this comprehensive 21-minute tutorial. Learn to set up a particle generator SOP network, control color and opacity using particle attributes, and combine feedback with particle systems for stunning visual results. Follow along as the instructor guides you through project setup, adding metaballs and forces, working with custom attributes and math CHOPs, configuring particle parameters, and implementing instancing and positioning. Discover techniques for generating smoke trails, manipulating movement, shifting colors with HSV adjustment, and fine-tuning particles within the feedback system. Gain valuable insights into TouchDesigner's capabilities for creating immersive and interactive visual experiences.
Syllabus
- Setting up the Project
- Adding Metaballs and Forces
- Custom Attributes and Math Chops
- Setting up the Particle Parameters
- Setting up Instancing and Positioning
- Adjusting the Position and Render TOP
- Generating Smoke Trails and Movement
- Shifting Colors with HSV Adjust
- Manipulating Particles in the Feedback System
- More TouchDesigner and Immersive Content
Taught by
The Interactive & Immersive HQ
Related Courses
Games, Sensors and MediaUniversity of California, Irvine via Coursera Light Up Your World in Unity (Introduction to Lighting)
Coursera Project Network via Coursera Practical Game Development in Unity 4: Level 2.1
Udemy Desarrollo de juegos con Unreal Engine de 0 a profesional
Udemy Advanced iOS App Development: Core Animation
LinkedIn Learning