Simple 3D Game Asset Creation Workflow - Stylised PBR
Offered By: Pierrick Picaut via YouTube
Course Description
Overview
Discover a rapid workflow for creating stylized PBR game assets using Blender, ZBrush, Photoshop, and Substance Painter in this 24-minute video tutorial. Learn the step-by-step process, from initial modeling to UV atlas creation and texturing, as demonstrated by artist Pierrick Picaut. Gain insights into efficient asset creation techniques for games like Noara, and explore additional resources for advanced character creation using current-gen tools. Follow along to enhance your 3D game asset creation skills and streamline your production pipeline.
Syllabus
Intro
Modeling
Detailing
UV atlas
Substance Painter
Taught by
Pierrick Picaut
Related Courses
Blender 3D Model a Medieval Catapult Full Simulation GuideUdemy The Blender 2.8 Encyclopedia
Udemy Complete Blender Creator: Learn 3D Modelling for Beginners
Udemy Blender Creating your First 3D Game Model
Udemy UV Mapping Game Characters in Maya
Pluralsight