Server-Side Procedural World Generation in Minecraft
Offered By: Churchill CompSci Talks via YouTube
Course Description
Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore the intricacies of server-side procedural world generation in Minecraft through this 27-minute talk by Leonard Ong. Delve into the techniques behind Minecraft's ability to create vast, diverse landscapes featuring majestic mountains, lush jungles, and barren deserts, as well as randomized structures like villages and fortresses. Discover how the popular Minecraft server framework's API facilitates world generation. Learn about fundamental concepts such as terrain molding and biome distribution using noise functions, and progress to more complex topics including large structure placement and randomization. Gain insights into the technical design and theory underlying infinite procedural world generation, equipping yourself with knowledge to potentially achieve similar results in your own projects.
Syllabus
Server-Side Procedural World Generation in Minecraft
Taught by
Churchill CompSci Talks
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Make an Action Bar in Unity Part 1 - Modular Action System
Coursera Project Network via Coursera Advanced Game Development Using PyGame
Coursera Project Network via Coursera بالتطبيق العملي C# تعلم أساسيات لغة
Coursera Project Network via Coursera Alojamiento de servidores para juegos con Amazon EC2 (Español LATAM) | Game Server Hosting with Amazon EC2 (LATAM Spanish)
Amazon Web Services via AWS Skill Builder