Selection-based Text Entry in Virtual Reality
Offered By: Association for Computing Machinery (ACM) via YouTube
Course Description
Overview
Explore a 20-minute conference talk from the ACM CHI Conference on Human Factors in Computing Systems that delves into selection-based text entry methods for Virtual Reality (VR). Examine the design space for assessing text input in VR environments and learn about six implemented methods spanning different aspects of this space. Discover which text entry techniques perform best and are preferred by users, with findings revealing that pointing using tracked hand-held controllers outperforms other methods. Gain insights into alternative approaches like head pointing that may be viable depending on available resources. Acquire valuable guidelines for selecting optimal virtual keyboard text entry methods in VR applications based on empirical research and user preferences.
Syllabus
Selection-based Text Entry in Virtual Reality
Taught by
ACM SIGCHI
Related Courses
Introductory Human PhysiologyDuke University via Coursera The Many Faces of Dementia
University College London via FutureLearn Foundations of Arts and Entertainment Technologies
The University of Texas at Austin via Kadenze Serious Gaming
Erasmus University Rotterdam via Coursera Heritage under Threat
Leiden University via Coursera