Rendering Circles in a Game Engine - Game Engine Series
Offered By: The Cherno via YouTube
Course Description
Overview
Learn how to render circles in a game engine through this comprehensive tutorial video. Explore techniques for visualizing physics colliders, implementing circle rendering, debugging common issues, and fixing transparency problems. Discover methods to improve circle mouse picking, optimize circle rendering during runtime, and serialize Circle Renderer components. Gain valuable insights into game engine development and enhance your skills in creating visually appealing and interactive circular elements within your game projects.
Syllabus
- Intro and visualizing physics colliders
- How to render circles
- Debugging
- Fixing transparency issues
- Improving circle mouse picking
- Fixing circle rendering in runtime
- Serializing Circle Renderer components
- Outro
Taught by
The Cherno
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent