Realistic Flying Car Animation in Blender 3.2 - Full Process
Offered By: Polygon Runway via YouTube
Course Description
Overview
Learn the full process of creating a realistic flying car animation in Blender 3.2 through this comprehensive tutorial video. Explore various techniques including car modeling, detailing, rigging, path animation, terrain creation, and car transformation. Dive into environment design, unwrapping, texturing with Substance Painter, and lighting setup. Master advanced effects like dust trail simulation and sky and cloud creation. Follow along as the instructor guides you through each step, from initial modeling to final rendering, providing valuable insights and tips for creating stunning 3D animations. Gain hands-on experience with professional tools and workflows used in the 3D animation industry.
Syllabus
- The Movie
- Car Modeling
- Car Details
- Car Rigging And Path Animation
- Terrain and Wheels
- Cliff Shot
- Car Transformation
- Environment
- Unwrapping
- Substance Painter
- Textures and Lighting
- Dust Trail Simulation
- Sky and Clouds Setup
Taught by
Polygon Runway
Related Courses
Arte 3D y animación en videojuegosUniversitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera 3ds max: 3D Gaming modeling, Animation & Architect Designers
Udemy Video Making for Beginners and YouTube Social Networking
Udemy Final Cut Pro 7 from Scratch: Become a Great Video Editor
Udemy Filmora x and filmora 9 complete video editing masterclass
Udemy