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Real-Time Cloth Solutions on 'Marvel's Spider-Man'

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses Video Game Design Courses

Course Description

Overview

Explore the technical challenges and solutions for implementing real-time cloth in 'Marvel's Spider-Man' through this 2019 GDC Technical Artist Bootcamp talk. Delve into Insomniac Games' Sophie Brennan's insights as she discusses the complexities faced and innovative approaches taken to address real-time cloth dynamics in the game. Gain valuable knowledge about advanced cloth simulation techniques, optimization strategies, and creative problem-solving methods employed by the development team to achieve realistic and performant cloth behavior in a high-profile superhero game.

Syllabus

Real-Time Cloth Solutions on 'Marvel's Spider-Man'


Taught by

GDC

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