YoVDO

Raising Atreus for Battle in God of War

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Design Courses

Course Description

Overview

Delve into the intricate process of designing and developing a compelling AI sidekick for God of War in this 57-minute GDC talk from 2019. Explore how Sony Santa Monica's Hayato Yoshidome and team crafted Atreus, a character essential to both gameplay and storytelling. Gain insights into the challenges and solutions involved in creating an AI companion that seamlessly integrates with the game's combat system and narrative. Learn about the techniques used to ensure Atreus's actions feel natural and responsive, enhancing the player's experience throughout their journey.

Syllabus

Raising Atreus for Battle in God of War


Taught by

GDC

Related Courses

Games Based Learning MOOC
Independent
Games in Education: Gamification
OpenLearning
Concepts in Game Development
Swinburne University of Technology via Open2Study
Gamification Design
Play Jugo via iversity
Make Your Own 2048
Udacity