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Procedural Modelling - Houdini Tutorial

Offered By: Escape Studios via YouTube

Tags

Houdini Courses Game Development Courses Games Courses 3d Modeling Courses Visual Effects Courses Procedural Modeling Courses

Course Description

Overview

Explore procedural modelling and digital assets in Houdini with this comprehensive tutorial led by Mark Spevick, Head of 3D and Houdini expert at Escape Studios. Learn how to efficiently create extensive geometry for games and VFX pipelines through a step-by-step process. Discover techniques such as using the Zoom Interface, creating curves and cross-sections, implementing Sweeps, grouping, utilizing the Crosssection Track Asset, adding nodes, extruding, working with tangents, peak stop grouping by range, and applying end caps. Gain insights into post-settings to refine your work and optimize your workflow for rapid geometry creation in the VFX and gaming industries.

Syllabus

Introduction
Zoom Interface
The Demand
The Curve
Cross Section
Sweepstop
Grouping
Crosssection
Track
Asset
Add Node
Extrude
Tangents
Peak Stop
Group by Range
End Caps
Post settings


Taught by

Escape Studios

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