YoVDO

Procedural Generation in Godot

Offered By: KidsCanCode via YouTube

Tags

Godot Courses Game Development Courses Procedural Generation Courses

Course Description

Overview

Dive into a comprehensive tutorial series on procedural generation techniques using the Godot game engine. Learn to create mazes, implement maze-based gameplay, generate infinite tile-based worlds, craft 2D terrain using midpoint displacement, design infinite 2D terrain systems, and master the art of dungeon generation across multiple parts. Gain hands-on experience in developing dynamic and ever-changing game environments that enhance replayability and player engagement.

Syllabus

Procedural Content Generation in Godot Part 1: Mazes.
Procedural Content Generation in Godot Part 2: Using Mazes.
Procedural Content Generation in Godot Part 3: Tile-based Infinite Worlds.
Procedural Generation in Godot Part 4: 2D Terrain (Midpoint Displacement).
Procedural Generation in Godot Part 5: Infinite 2D Terrain.
Procedural Generation in Godot: Dungeon Generation (part 1).
Procedural Generation in Godot: Dungeon Generation (part 2).
Procedural Generation in Godot: Dungeon Generation (part 3).


Taught by

KidsCanCode

Related Courses

Creative Programming for Digital Media & Mobile Apps
University of London International Programmes via Coursera
Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera
Game Design Concepts
Canvas Network
General Game Playing
Stanford University via Coursera
Program Arcade Games - Learn Computer Science
Independent