Noara Crabe - Retopology, UVs, and Texturing Timelapse in Blender and Substance Painter
Offered By: Pierrick Picaut via YouTube
Course Description
Overview
Watch a comprehensive timelapse video showcasing the process of creating a game character for Noara, from retopology to shaded final product. Follow along as the artist demonstrates techniques in Blender and Substance Painter over the course of 2 hours and 19 minutes. Gain insights into the workflow for retopology, UV mapping, and texturing. Learn valuable tips and tricks for efficient character creation in the game development pipeline. Explore advanced techniques for achieving professional-quality results in 3D modeling and texturing.
Syllabus
NOARA CRABE - Retopology, UVs, texturing full timelapse. blender and Substance painter
Taught by
Pierrick Picaut
Related Courses
Cartoon Character Modeling In BlenderUdemy Hard Surface Sculpting and Retopologizing in Cinema 4D
LinkedIn Learning Maya: Retopology for Animation
LinkedIn Learning Diseño de una motocicleta de ciencia ficción con blender (1)
Udemy The Ultimate Blender 3D Sculpting Course
Udemy