Noara Crabe - Retopology, UVs, and Texturing Timelapse in Blender and Substance Painter
Offered By: Pierrick Picaut via YouTube
Course Description
Overview
Watch a comprehensive timelapse video showcasing the process of creating a game character for Noara, from retopology to shaded final product. Follow along as the artist demonstrates techniques in Blender and Substance Painter over the course of 2 hours and 19 minutes. Gain insights into the workflow for retopology, UV mapping, and texturing. Learn valuable tips and tricks for efficient character creation in the game development pipeline. Explore advanced techniques for achieving professional-quality results in 3D modeling and texturing.
Syllabus
NOARA CRABE - Retopology, UVs, texturing full timelapse. blender and Substance painter
Taught by
Pierrick Picaut
Related Courses
La Fabrication NumériqueInstitut Mines-Télécom via France Université Numerique 工程圖學 3D CAD 專題
National Taiwan University via Coursera 工程資訊管理 BIM 基礎
National Taiwan University via Coursera 工程資訊管理 BIM 應用
National Taiwan University via Coursera Applications of Linear Algebra Part 1
Davidson College via edX