No Time, No Budget, No Problem - Finishing The First Tree
Offered By: GDC via YouTube
Course Description
Overview
Discover the tactics used by indie developer David Wehle to successfully complete his project The First Tree while balancing a demanding full-time job and family responsibilities. In this 32-minute GDC 2019 talk, learn how to overcome time and budget constraints in game development, gain insights into efficient project management, and explore strategies for maintaining work-life balance while pursuing your passion for game creation.
Syllabus
No Time, No Budget, No Problem: Finishing The First Tree
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube