No Time, No Budget, No Problem - Finishing The First Tree
Offered By: GDC via YouTube
Course Description
Overview
Discover the tactics used by indie developer David Wehle to successfully complete his project The First Tree while balancing a demanding full-time job and family responsibilities. In this 32-minute GDC 2019 talk, learn how to overcome time and budget constraints in game development, gain insights into efficient project management, and explore strategies for maintaining work-life balance while pursuing your passion for game creation.
Syllabus
No Time, No Budget, No Problem: Finishing The First Tree
Taught by
GDC
Related Courses
Unreal Engine 4 Class: BlueprintsUdemy How to become a Game Artist, Designer, or Developer!
Udemy Crunching the Numbers- Navigating Mobile Game Metrics - Unite Now 2020
Unity via YouTube Make Your Indie Game a Live Service - Unite Now 2020
Unity via YouTube The Secrets to Creating an Indie Game Franchise
GDC via YouTube